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DragonHill VR Game Development Procedural Breakdown

This is a VR Action-adventure game I developed independently with Unreal Engine 4.27.
Procedural Breakdown :
1. Generate 2D Medieval map (JSON Files) from Map Generator on inch.io : https://watabou.itch.io/medieval-fantasy-city-generator.
2. Use medieval module models from Quixel Megascans.
3. Procedural modeling on Houdini.
4. Convert the models to Unreal Engine via Houdini hda and PDG system (Houdini Engine).
5. Adjust and Render on Unreal Engine.

#1 Base Plane (Extract Json File in Houdini)

#1 Base Plane (Extract Json File in Houdini)

#2 Add Corner (From Quixel Megascans)

#2 Add Corner (From Quixel Megascans)

#3 Add Wall (From Quixel Megascans)

#3 Add Wall (From Quixel Megascans)

#4 Add Filling Wall (From Quixel Megascans)

#4 Add Filling Wall (From Quixel Megascans)

#5 All Wall

#5 All Wall

#6 Roof Base

#6 Roof Base

#7 Random Roof  Material

#7 Random Roof Material

#8 Fitting Gable (From Quixel Megascans)

#8 Fitting Gable (From Quixel Megascans)

#9 All Roof

#9 All Roof

#10 Building Base

#10 Building Base

#11 Boolean with Terrain

#11 Boolean with Terrain

#12 Foundation Base

#12 Foundation Base

#13 Foundation Corner

#13 Foundation Corner

#14 All Foundation

#14 All Foundation

#15 All Building

#15 All Building

#16 Multi Base Planes

#16 Multi Base Planes

#17 Multi Boolean with Terrain

#17 Multi Boolean with Terrain

#18 Multi Foundations

#18 Multi Foundations

#19 Multi Building Bases

#19 Multi Building Bases

#20 Multi Buildings

#20 Multi Buildings

#21 Mask and Buffer with Buildings

#21 Mask and Buffer with Buildings

#22 Random Scatter Object Instances

#22 Random Scatter Object Instances

#23 Scatter Trees by Slope and Density

#23 Scatter Trees by Slope and Density

#24 Final Village Generator Top View

#24 Final Village Generator Top View

#25 Final Foilage Generator Top View

#25 Final Foilage Generator Top View

#26 Final Mixed Result Top View

#26 Final Mixed Result Top View

#27 Final Village Generator Perspective View

#27 Final Village Generator Perspective View

#28 Final Mixed Result Perspective View

#28 Final Mixed Result Perspective View

#29 Houdini PDG(Procedural Dependency Graph)to Unreal Engine

#29 Houdini PDG(Procedural Dependency Graph)to Unreal Engine

#30 PDG System on Unreal Engine (Houdini Engine Plugins)

#30 PDG System on Unreal Engine (Houdini Engine Plugins)

#31 Final Mixed Result In Unreal Engine

#31 Final Mixed Result In Unreal Engine